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The Art of Making

by Katie Dzugan

UPittSign

It was a cloudy, rainy day during finals week in April 2015 when we arrived in Pittsburgh, Pennsylvania, to visit 6 Fellows at the University of Pittsburgh (UPitt). UPitt is a sprawling, urban campus with beautiful stone buildings that spans 132 acres of city blocks. Campus was abuzz with students walking from building to building and occupying all the study spaces.

We met Fellows Nate Smialek, Brian Rhindress, Ian McIntyre, Madhur Malhotra, Jenny Sommer and David Jacob at the Innovation Institute, along with supporter Babs Carryer, Director of Education and Outreach. The Innovation Institute was recently launched through the Office of the Provost in 2013 to bring together major areas of innovation on campus: the Office of Technology Management, Office of Enterprise Development and the Institute for Entrepreneurial Excellence. This recent structure was put in place to build a culture of innovation and entrepreneurship at UPitt, which fits with the mission of the Fellows and their faculty sponsor, Mary Besterfield-Sacre, and provides a neutral zone across campus to foster a hotbed of activity in regards to innovation and entrepreneurship (I&E).

UPittInnovationInstitute

In the main conference room, outfitted with whiteboards and smart TVs, we were able to learn about the recent projects the Fellows had undertaken. The first project was the Pitt Design Hub. The Design Hub is a student organization originally named Engineers for Sustainable Medical Devices (ESMD) that was created by Fellow (now UPitt alumna) Karuna Relwani. ESMD’s mission was to provide biomedical engineering students with hands-on experience working with physicians to design medical devices that physicians would actually use, from surgical mounts to brain stimulation. As the student organization grew, and more Fellows joined the crew at UPitt during the last year, ESMD has rebranded and grown into the Design Hub. The Design Hub has the same mission to still connect students to real-world projects and local physicians, but the student organization wanted to be more inclusive of other majors outside of biomedical engineering to reach all engineers and other majors, such as business.

Karuna Relwani presents at Open 2014

The second project we learned about was the freshman-level course the Fellows were involved with, “The Art of Making: Hands-on System Design and Engineering.”

“In this class, our goal was to teach concepts like ideation, rapid prototyping and design thinking along with promoting the maker culture,” said Madhur Malhotra, University Innovation Fellow. “Throughout the class, we introduced technologies like Arduino, LittleBits, Solidworks and so on. The final project involved combining such technologies and developing a cool and useful solution with them.”

During the semester, the students participating in the class turned the classroom into a mini makerspace with hardware, tool kits, low-resolution prototyping materials and more. Building this space and experiencing the class allowed the freshmen to be actively involved with learning the curriculum. In the final 3 weeks of the class, the students focused on a specific project of their choosing. These projects stemmed from interactive periodic tables to a pineapple that controlled the playing of a violin. The student projects were showcased on the outer wall of the classroom in the hallway by a projector displaying rotating images.

ArtofMaking

After catching up, we were able to get a tour of the engineering building, which is where the freshman class “Art of Making” is held (see photos of the classroom above), and where meetings for the Design Hub occur. We saw everything the students did and didn’t have access too, ranging from study spaces to classrooms and hallways to music studios. Interestingly, the hallways were a massive space for students to sprawl out and collaborate on projects or just to work and study, being at least 15 feet wide with whiteboard walls. Our visit was jam-packed with information and tours of campus and we were extremely excited that the Fellows made time for us during the busiest time of the semester.

After experiencing different adventures over the summer, the Fellows came back together to continue innovating the Pitt campus this fall. Updates since the summer include (provided by Madhur Malhotra):

  • Adding a unit to the “Art of Making” course focused on media and how to communicate a design/product effectively through visual media.
  • The Fall 2015 course was developed for upperclassman to spread the maker culture across other classes within UPitt’s engineering department.
  • 7 final projects from the “Art of Making” were presented at the bi-annual Design Expo.
There’s a lot of action through the Fellows at the University of Pittsburgh and we’re excited to see what the new year will bring. Keep up the great work!

P.S. This post was written during the UIF Roadtrip 2015

MakeSchools Higher Education Alliance Release State of Making Report June 2015

One day, I expect that Makerspaces will be as central on campus as libraries were in the past and as common as recreation centers are in the present. A Makerspace is a place for students to do projects. “We had no idea that students had so many projects until we opened the makerspace,” a director of a university makerspace told me. “Many of them had been doing the projects in their dorm room.” Now they were doing projects in a shared, open space, which was formerly an engineering library. A Makerspace may combine what’s available in separate spaces on campus: an art studio, a machine shop, a computer lab, or a bio lab. Yet because a Makerspace integrates rather than isolates all these different tools and disciplines, it is a new space where students can immerse themselves in problems that do not fit neatly in one field. Makerspaces encourage students to take the time to explore and experiment, to try things that might not work as they thought, and to give shape to their own ideas and share them with others. A Makerspace elevates practice over theory, addressing something that is often neglected in education — the chance to apply knowledge and learn from real-world, hands-on experience. This is how many of us learn best.

-Excerpt from Foreword by Dale Doherty, Founder of Maker Media

The White House announced today a “Week of Making” from June 12-18, 2015. Marking the start of the celebration, the MakeSchools Higher Education Alliance released today the State of Making Report, June 2015. Daragh Byrne and Catherine Davidson at Carnegie Mellon University prepared the report based on profiles contributed to forty higher education institutions regarding their engagement with Making. The report explores the institutional perspectives on and support for Maker culture, and in particular the approaches to education, community engagement and campus resources being explored on U.S. campuses.

The report is organized around six themes, one of which is near and dear to the work of University Innovation Fellows across the U.S., namely to Foster a Maker Culture on Campus. To quote from the report…

“An increase in disciplinary cross-talk among their students and their faculty is reported by institutions of all kinds. Whether it is between engineers and artists or business students and artists or engineering and nursing students, walls are breaking down between the silos. In addition, some campuses are experiencing a blending of experiences that move into the general education courses, thereby bringing traditional design activities to all students on campus, regardless of major. — A spirit of creativity and doing is driving the student experience. More students are getting involved in hands-on activities, and more are embracing a culture of “doing” that is active versus passive.”

Photo credit Ben Colman for Epicenter

Photo credit Ben Colman for Epicenter

“An increase in disciplinary cross-talk among their students and their faculty is reported by institutions of all kinds. Whether it is between engineers and artists or business students and artists or engineering and nursing students, walls are breaking down between the silos. In addition, some campuses are experiencing a blending of experiences that move into the general education courses, thereby bringing traditional design activities to all students on campus, regardless of major. — A spirit of creativity and doing is driving the student experience. More students are getting involved in hands-on activities, and more are embracing a culture of “doing” that is active versus passive.”